links: site | project page
Multiprompter finally has a real home at multiprompter.app.
This started as my first Swift app: one markdown script driving multiple scroll-synced viewer windows. The product is still that simple. Write once, read from any display, keep every viewer on the same sentence, and make sure the recording never sees the floating prompt.
The last stretch was not more app UI. It was everything around selling and trusting a Mac app:
- a real app icon
- Developer ID signing and notarization
- a trial and license flow
- viewer gating after the trial, without locking up the editor or files
- a public website with docs, changelog, support, and social image
- copy that shows the actual product UI instead of fake marketing chrome
The design took a few tries. The version that stuck shows the real app pattern: one editor window on the main display, a skinny strip beside it, and a larger viewer on the camera-facing display. That is the product in one scene.
I also had to keep myself honest on the site. No line-highlighting visual, because the app does not do voice tracking yet. No claiming official Homebrew until the public distribution path is ready. The landing page can sell the idea, but it still has to describe the app that exists.
The next product work is back inside the app: smoother prompting controls, auto-scroll, and eventually voice tracking. But getting the website live changed the project from “cool thing on my machine” into an actual product surface.